The Joy of Coding Course
This course covers a wide range of topics, it is suitable for any age from 8 to 80. It starts with the basics of creating shapes, using colour and animating the shapes through to more advanced aspects of coding. You work through the course of books one at a time building on your knowledge and experience as you go through the course.
For some of you doing only the first book ‘creating shapes and movement’ will be enough to get a real taste of coding. I am hoping that you don’t stop there but continue the journey of exploring this very creative field and open up a wonderful vista of possibilities. Just keep going, keep learning and you never know where the path will lead you.
Book 1 Creating Shapes & Movement
In book 1 this is where you start your coding journey one small step at a time. You begin with drawing some regular shapes and text. Once you have mastered creating and colouring the shapes then you can bring them to life and make them move. This section also shows you how can interact with the canvas using your mouse.
Book 2 Oscillations, Arrays & 3D Shapes
In book 2 you will cover a range of topics including arrays and oscillations. The use of arrays is a fundamental aspect of coding. They are a way of storing data than can be easily accessed and manipulated. Also in book 2 you will cover 3D shapes which allows you create in a 3D environment.
Book 3 Noise, Classes & Vectors
Book 3 introduces you to a type of random element called perlin noise. This is a smoother and more realistic form of randomness. The is an important ingredient in coding that goes by the name of Object Orientated Programming (OOP for short). It makes use of classes which is a powerful way of coding that many coding languages incorporate. The final part of book 3 covers vectors.
Book 4 Keyboard, Mouse & HTML
Book 5 Json, Promises & Arrow Functions
Book 6 Video & Images
Book 6 explores video and images. For this you will need a webcam, most machines have them built in. Using the webcam you can create and manipulate images and video. There is also a brief section on creating .png images that have a transparency.
Book 7 Sound and Music
Book 7 explores sound and music. For this you will need a microphone, most machines have them built in. You will be creating and graphing sound using the microphone and downloading free music from this you can create visualisation of the sounds and music.